AI Insights · Timothy · July 2022
Top 5 Otome Games on iOS in Brazil: Q2 2022 Performance
Discover the performance trends of the top 5 Otome games on iOS in Brazil during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the iOS platform in Brazil saw notable performance trends among the top 5 Otome games. Below, we delve into the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
My Candy Love - Otome game
Published by Beemoov, the game experienced fluctuations in weekly revenue, peaking at around $352 in mid-April and ending the quarter at $174. Weekly downloads saw a significant peak of 979 in mid-April, and while they varied throughout the quarter, they ended at 654. Active users started at 2.3K at the end of March but saw a gradual decline to around 1.9K by the end of June.
Is it Love? Stories - Scandal
This game, published by 1492 Studio, showed a significant drop in weekly revenue from $713 at the end of March to $140 by the end of June. Weekly downloads were relatively low, peaking at 146 in mid-June and ending the quarter at 84.
Tears of Themis
Published by COGNOSPHERE PTE. LTD., the game experienced varied weekly revenue, peaking at $327 in late April and dropping to $112 by the end of June. Weekly downloads were modest, reaching a high of 82 in early April and ending at 38. Active users started at 352 and remained fairly stable, concluding the quarter at 304.
Love Story® My Romance Fantasy
WEBELINX GAMES DOO's game saw its weekly revenue peak at $234 in mid-April, with a slight decline to $118 by the end of June. Weekly downloads showed a peak of 404 in early June, ending the quarter at 250. Active users increased from 577 at the end of March to a peak of 1.1K in early June, before settling at 817 by the end of the quarter.
Is It Love? Ryan - You choose
Another title from 1492 Studio, this game had a weekly revenue peak of $353 in mid-May, with fluctuations leading to an end-quarter value of $85. Weekly downloads remained low throughout the quarter, peaking at 22 in the last week of June. Active users showed a slight decline from 124 at the end of March to 95 by the end of June.
For more detailed insights and data on these and other apps, visit Sensor Tower.